Search results for "Educational tool"
showing 3 items of 3 documents
Junkbox, a waste management educational game for preschool kids
2019
Waste management is becoming an increasingly important issue in contemporary society. The growth in consumption, the increase in urbanization and economic development have as main consequence an increase in the production of waste. Moreover, the population's bad recycling habits are becoming more and more entrenched. In this context, sustainable development has gained considerable importance and the need to teach new generations the value of protecting the environment is key and what through our research we are experimenting is the way of playing. In fact, basic but very significant behaviours can be activated through a game and they may become stable habits and then proper lifestyles. This…
Patient Preferences for Lung Cancer Treatments: A Study Protocol for a Preference Survey Using Discrete Choice Experiment and Swing Weighting
2021
Background: Advanced treatment options for non-small cell lung cancer (NSCLC) consist of immunotherapy, chemotherapy, or a combination of both. Decisions surrounding NSCLC can be considered as preference-sensitive because multiple treatments exist that vary in terms of mode of administration, treatment schedules, and benefit–risk profiles. As part of the IMI PREFER project, we developed a protocol for an online preference survey for NSCLC patients exploring differences in preferences according to patient characteristics (preference heterogeneity). Moreover, this study will evaluate and compare the use of two different preference elicitation methods, the discrete choice experiment (DCE) and …
Learning styles module as a part of a virtual campus
2016
For several years now, learning style mapping has been carried out for our students of the master's degree education in information technology. To better utilize learning styles in practice, a learning style module was integrated into the multimedia platform used in the education. The learning style module serves both the student and the educator. The goal was to create an application which, in the long run, would diversify the learning environment and make learning more efficient. This study describes the functioning and integration of the learning style application. The deployment of the application is monitored by collecting statistics of its use and feedback of its usability and usefuln…